M B

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  1. 92nd ranked
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    Gathering feedback  ·  5 comments  ·  Fantasy Baseball » Other  ·  Flag idea as inappropriate…  ·  Admin →
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    M B commented  · 

    Restating what everyone else is below - this is a must have. Particularly at the end of a season where you are picking up/dropping pitchers every day to get as many last minute points as possible. I could have really used a 5-7 day probable pitcher outlook to plan it all out better. Instead I wound up using precious trades up unnecessarily. But a word of caution -- probable pitching lineups do change, even last minute, particularly at the end of the season. Nevertheless, this is a must have, three votes I give it, Yahoo please make it so!

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    Gathering feedback  ·  1 comment  ·  Fantasy Baseball » Waivers  ·  Flag idea as inappropriate…  ·  Admin →
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    Gathering feedback  ·  0 comments  ·  Fantasy Baseball  ·  Flag idea as inappropriate…  ·  Admin →
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    Gathering feedback  ·  85 comments  ·  Fantasy Baseball » Scoring  ·  Flag idea as inappropriate…  ·  Admin →
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    M B commented  · 

    Will do, thanks again.

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    M B commented  · 

    Anonymous - thought about joining private league, I don't want to create, run, be commissioner, etc. But does joining a private league mean gathering up enough friends to create one, or are there private leagues available through Yahoo Fantasy just like the public ones that are simply looking for players? And if they already exist, is there a place where I can see pitching innings minimums in their settings before I elect to join? Just curious, thanks for your continued input.

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    M B commented  · 

    Reply to Anonymous - thanks for the feedback. I think it's really a question of balance. 5 out of 10 buckets are pitching, 3 out of those 5 (ERA, WHIP and saves) are heavily influenced by how many relief and closing pitchers you have on your roster. And there is a 7 inning minimum for the week, that figure should be at least 10, 15, 20 innings. There is no incentive whatsoever to focus on starting pitching with the exception of strikeouts and occasionally wins. It's truly my own opinion, and I am still a newbee, but after half of a season struggling to stay competitive, I am convinced that the game needs some tweaking. As it is currently structured, it really seems to penalize managers without a battery of relievers and closers, even if you have solid starting pitching. I'm in 4th place being chased from behind by a guy with two closers to my one, he's resting all his starters all week, and I'm barely hanging on to a lead when I'm playing whomever I can, resting others strategically, and looking for any and all available closers. Every time someone comes up on the wire, they get snatched immediately, and usually BENCHED by the other teams. And that doesn't seem fair to me.

    Confirming also your other fairly obvious comment, a strong offense and batting stats can help you overcome some or all of this. Every seems on par with offense/batting stats, and any given team in my league can beat any other given team in the league any given week. So if 5 buckets of batting/offense are fair equal and up for grabs each week, but the other 5 buckets for pitching generally will go to whomever has the most relievers or closers and can play them to 7 innings per week then bench or ignore pitching completely, then structure the game to draft only relievers and closers, and leave starting pitching out of the game. Which would stink. So my recommendation is to restructure the game to up the required innings per week, require you to play a pitcher on your roster at least once or twice per month (like the do not cut list, a must play list, you shouldn't be able to just horde and bench pitchers), and make pitching truly count for HALF of the game on a fair and even basis. But hey, it's not my game, I'm just the player, I am having a blast, I just see some inequities here, thought I'd let the powers that be know. FYI, I will NEVER auto draft again, I'm going live draft and paying attention in ALL of my leagues.

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